Raphael van Akkerveken

Game & Software Engineer

Welcome to my portfolio. My name is Raphael, currently working at IKNL (Cancer Data Registry of the Netherlands). My passion is game- & software design and engineering. Here you can find my projects and learn more about me.

Skills

  • Programming
  • C# .NET Core
  • Java
  • SQL
  • JavaScript
  • C++

  • Project Management
  • CI/CD
  • Agile (Kanban, Scrum, XP)
  • Waterfall

Design

  • Software Design
  • Domain-driven design
  • Test-driven development
  • Event-driven architecture

  • Game Design
  • Mechanics Design
  • Gameplay Design
  • Systems Design
  • Narrative Design

Tools

  • Source Control
  • Git (GitHub, GitLab, Azure DevOps)

  • Frameworks
  • Apache Kafka
  • Windows Presentation Foundation
  • React
  • ASP.NET

Software

  • Game Engines
  • Unity
  • Godot
  • Unreal Engine

  • Productivity
  • Photoshop
  • Enterprise Architect

Exploration Roguelike

A solo Unity game. Designed, drawn, and programmed by me. Includes the implementation of map generation, turn based combat, card system, dialogue system, and a generic ability component.

SinarX - X-Ray simulation around multiple angles

SinarX is an app built in c# using WPF. My role was to design and implement the capability to simulate x-ray in three dimension.

Personalized cancer survival statistics

Uses the dutch cancer registry to provide the most up to date survival statistics personalized to an individual's situation. Written in c#. Built with a team of five, my role was to implement the domain logic of the statistics API.

Collaborative Authoring

Collaborative Authoring is a microservice software written in c#. It is a collection of software services that communicate with each other in real time through event streaming with Kafka. Collaborative Authoring allows you to work on books with others in real-time. Google docs for writers.

D&D Whisper

Built using FXML, Java, and WebSockets. This app allows players to whisper each other through text in real time, and roll dice using the Mersenne Twister algorithm.

Against Time

A Unity game made in collaboration. Find your way out of the island before the time is up.

A detailed About Me!

Picture of me

About me from when I was young to now!
The source of my passion..
Education and stuff..
Work experiences..
What I am today!